Rayne | Rayne's Greenhouse |
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''If you are a real green thumb, you love gardening, and plants, you should definitely consider building a Greenhouse. Go and visit Rayne if you want to buy some tools to help you grow your own veggie garden. She has plenty of Seed too!
Rayne's Greenhouse is a farming store owned and run by Rayne.
Rayne will visit the Visitors Site after obtaining the Farming Licence from Fletch. Increase relationship hearts from Ryane by completing daily jobs and spending > 18,000 in her store. Once Ryan'es relationship is > 1/2 heart (50% of 1 heart), she will ask Fletch to move in. Speak to Fletch for the dialogue for Rayne to ask to move in. Hint: Rayne's favourite food is Corn.
After raising Rayne's relationship hearts to 2 ♥️♥️, she will gift the player a Plant Book. Note: This is the only plant book she will gift to you.
Rayne's Greenhouse is open 11am to 4pm, but closed on Friday.
The Plant Shop Deed is acquired by talking to Fletch "about the town" once Rayne is ready to move in.
Fletch will give the player the deed to decide where to place it. Construction will not start until all the required materials have been placed inside the deposit box on the build site.
There is a donation box in the Base Tent/Town Hall to pay off the Town Debt.
All debts need to be paid off in full before another deed can be applied for.
After construction commences it will take 2 nights to complete.
Recipe[]
Source | Deed | Input | Time | Output | Town Debt |
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Fletch | 1 Plant Shop Deed | Building materials required once placed 10 Bag of Cement |
2 nights | Rayne's Greenhouse | 200,000 |
Stock[]
Name | Licence Required | Buy Price | Base Selling Price |
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Hoe | Farming Licence | 800 | 400 |
Basic Watering Can | Farming Licence | 10,000 | 5,000 |
Jacaranda Sapling | 25,000 | 12,500 |
Seed Stock[]
Name | Description | Buy Price (each) | Base Selling Price |
---|---|---|---|
Cabbage Seeds | These grow during Autumn.
They grow over 8 days. They produce 1 Cabbage. |
700 | 350 |
Carrot Seeds | These grow during Winter.
They grow over 7 days. They produce 3 Carrot. |
570 | 285 |
Corn Seeds | These grow during Autumn & Winter.
They grow over 11 days. They produce 2 Corn. They continue to produce 2 Corn every 6 days. |
1,100 | 550 |
Green Bean Seeds | These grow during Summer and Spring.
They grow over 11 days. They produce 3 Green Bean. They continue to produce 3 Green Bean every 5 days. Oh, and these will need a plant stake. |
1,360 | 680 |
Kale Seeds | These grow during Winter.
They grow over 6 days. They produce 1 Kale. |
760 | 380 |
Onion Seeds | These grow during Summer and Spring.
They grow over 7 days. They produce 3 Onion. |
540 | 270 |
Potato Seeds | These grow during Spring.
They grow over 10 days. They produce 3 Potato. |
640 | 320 |
Pumpkin Seeds | These grow during Autumn.
These need a bit of room around them because they will spread to nearby spaces producing 1 Pumpkin. There is a chance the plant can have up to 4 offshoots! |
780 | 390 |
Sugar Cane Seeds | These grow all year.
They grow over 12 days. They produce 1 Sugar Cane. |
400 | 200 |
Tomato Seeds | These grow during Summer and Autumn.
They grow over 11 days. They produce 3 Tomato. They continue to produce 3 Tomato every 6 days. They will also need a plant stake. |
1,620 | 810 |
Watermelon Seeds | These grow during Summer.
These need a bit of room around them because they will spread to nearby spaces producing 1 Watermelon. There is a chance the plant can have up to 4 offshoots! |
770 | 385 |
Wheat Seeds | These grow all year.
They grow over 9 days. They produce 2 Wheat. |
360 | 180 |
Gallery[]
Moving a Building[]
To move a building, visit Fletch, select Lets talk about the town and I want to move a building.
- The deed list provided is for the buildings currently in the town. Select the one to relocate.
- Relocating a building will put the town 25,000 in debt.
- Place the deed down in the new location. (Note: The new building placement cannot occupy the same area as the current building so the player must move the building to a vacant spot large enough for it first, then move it again if they wanted to move a building 1 tile or so over.)
- The building will be moved over night.
- No additional materials are required.
- All the materials are here. Construction will start tomorrow.
- If a building is already being relocated, this needs to conclude before another building can be moved.
Buildings page • Category:Buildings |
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Airport • Band Stand • Bank • Base Tent • Deep Mine • Franklyn's Lab • Guest House • House • Irwin's Barn • Island Reef • Jimmy's Boat • John's Goods • Melvin Furniture • Museum • Rayne's Greenhouse • Sally's Salon • Tent • Threadspace • Town Hall • Tuckerbox • Undergrove • Wish Fountain |