Franklyn | Franklyn's Lab |
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Build a Lab and the very smart Franklyn will craft something extra handy just for you. If you find any tech goodies, bring them to him, and I’ll tell you what, he will do magic with them! Who knows, maybe he will create some useful machinery that you'll always need.
Franklyn's Lab (aka The Crafting Lab) is a research center owned and run by Franklyn. There is a Crafting Table in his building that the player can use.
By selling Shiny Discs to Franklyn, he will be able to craft unique items and machinery (see the Commissions list below), although certain Licences will be required. Another requirement in unlocking Franklyn's commissions is to deliver 10 Berkonium Ore to Franklyn to open new recipes for improved tools.*
Franklyn's Lab has a table that displays a random Blueprint and a Repair Kit which the player can purchase once per day. Even if a blueprint recipe has already been learnt it will appear on the table. Each item in stock can only be purchased once per visit.
- Blueprint 40,000
- Repair Kit 30,000
Franklyn may start to visit the Visitors Site after John moves in. Increase relationship hearts with Franklyn by completing daily jobs, spending > 190,000 (shop and catalogue) and selling Shiny Discs to him. Once Franklyn's relationship is > 3/4 heart (> 75% of 1 heart), he will ask Fletch to move in. Speak to Fletch for the dialogue for Franklyn to ask to move in. Hint: Franklyn's favourite food is Cooked Giant Drumstick.
Franklyn's Lab is open 8am to 4pm, but closed on Saturday and Sunday.
The Crafting Lab Deed is acquired by talking to Fletch "about the town" once Franklyn is ready to move in.
Fletch will give the player the deed to decide where to place it. Construction will not start until all the required materials have been placed inside the deposit box on the build site.
There is a donation box in the Base Tent/Town Hall to pay off the Town Debt.
All debts need to be paid off in full before another deed can be applied for.
After construction commences it will take 2 nights to complete.
Recipe[]
Building materials now have Track Recipe Requirements in the Journal.
Source | Deed | Input | Time | Output | Town Debt |
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Fletch | 1 Crafting Lab Deed | Building materials required once placed 15 Gum Wood Plank |
2 nights | Franklyn's Lab | 250,000 |
Commissions[]
Commissioned items will be ready the next day and sent to the player's mailbox.
Gallery[]
Moving a Building[]
To move a building, visit Fletch, select Lets talk about the town and I want to move a building.
- The deed list provided is for the buildings currently in the town. Select the one to relocate.
- Relocating a building will put the town 25,000 in debt.
- Place the deed down in the new location. (Note: The new building placement cannot occupy the same area as the current building so the player must move the building to a vacant spot large enough for it first, then move it again if they wanted to move a building 1 tile or so over.)
- Remove all carriables from inside a building before moving, otherwise these items will be left in the void.
- The building will be moved over night.
- No additional materials are required.
- All the materials are here. Construction will start tomorrow.
- If a building is already being relocated, this needs to conclude before another building can be moved.
Buildings page • Category:Buildings |
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Airport • Band Stand • Bank • Base Tent • Deep Mine • Franklyn's Lab • Guest House • House • Irwin's Barn • Island Reef • Jimmy's Boat • John's Goods • Melvin Furniture • Museum • Rayne's Greenhouse • Sally's Salon • Tent • Threadspace • Town Hall • Tuckerbox • Undergrove • Wish Fountain |