Dinkum Wiki
Dinkum Wiki

This page attempts to show the existing Roadmap, updates including new additions, changes and bug fixes.

Early Access Roadmap[]

Update #1 House Warming✔️[]

  • Buildable Guest Houses for Multiplayer
  • A new wild animal

Update #2 Bloomin' Spring✔️[]

  • Island Day Event
  • Tuckshop
  • Spring Season Changes

Update #3 Summer Sun✔️[]

  • Airport
  • Holiday Island

Update #4 Breezy Autumn✔️[]

  • Skyfest Event
  • Autumn Season Changes

Update #5 Flaming Winter✔️[]

  • New Mines Level
  • Winter Season Changes

Update #6 Flaming Winter✔️[]

  • Now Supporting 14 Languages:

Including Chinese, Spanish and more!

Patch Notes[]

Night Market Update - 26 June 2025[]

On the 19th of every month, a colorful tent will appear at the visitor spot. But it only opens its flaps after midnight, once your tiring day is over and the spooky late night sets in. Inside, you'll meet the Night Merchant, who claims to have come from the 'Depths'. (Once you've encountered them for the first time, their visit date will be marked on the calendar on the board.)

Inside the tent, you can buy items displayed by the Night Merchant or craft decorative accessories at the Jewellery Table. The highlight of this event is the 'Mystery bag' — filled with various event items, available for purchase with Dinks. You can also buy the 'Blistering bottle', which summons a heatwave the next day, and the 'Glowing box', which plays different visuals depending on the time.

Opening a mystery bag will grant you 3 random items from the list below.

  • Bone Mask
  • Bone Shirt
  • Bone Pants
  • Bone Shoes
  • Paper Hat
  • Glowing Mushroom Pot
  • Giant Bat Wings
  • Giant Feather Wings
  • Glowing Glider (Super Rare!)
  • Floor Candelabra
  • Die
  • Hand Bell
  • Glowing Path
  • Glowing PickAxe
  • Wind Chime
  • Glowing Dress
  • Glowing Coat
  • Glowing Sun Glasses
  • Jackaroo Wand (When using the wand, a whirlwind will form on the ground. Try jumping higher!)

There are glowing coats and dresses that shift colors, luminous tiles you can see even at midnight, and other unique items. Make your island stand out and enjoy!

Steam Achievements

Steam achievements are finally here — a long-awaited feature! There are 25 quirky and creative achievements you can earn while playing. Among them are 8 entries selected from the recent community achievement contest. Time to show off your Dinkum prowess!

(Some achievements are not applied retroactively — you’ll need to meet the conditions again even if they were already fulfilled.)

New Items
  • Added 3 new furniture / decoration items.
  • Now you can place the wooden swing even in normal mode. Recipes are available through villager requests, Franklin’s shop, or blueprints.
  • Added 14 new clothing / cosmetic items.
  • You can obtain it through the recycling bin, the clothing store, or as gifts from villagers.
  • Added 11 new accessories which can be crafted at the Jewellery table in the Night Merchant’s shop.
  • Crafting stackable items now allows bulk crafting. Looks like we can go to bed a bit earlier. Hehe...
  • In winter, if a Wary Mu nest was destroyed, it may now respawn on each Saturday after sleeping.
  • Improved camera smoothness for character and vehicles
  • Improved camera when aiming
  • Improved aiming controls for controllers
  • Improved performance
  • Bone Bow now fires further and charges faster
  • Added Steam keyboard support when playing on Steamdeck or Big Picture Mode with a controller
  • Improved legibility for UI text
  • Improved UI elements for smaller screens
Bug Fixes
  • Fixed a bug that caused “Must be Empty” message to appear when picking up empty seats and beds
  • Fixed a bug that prevented the player from taking multiple photos once time had hit late
  • Fixed a bug that allowed pergolas to intersect with each other, causing item loss when picked up
  • Fixed a bug that prevented festoons from connecting to fences correctly
  • Fixed a bug that prevented crops from being watered when it rained while in the mines or off the island
  • Fixed a bug that caused projectile weapons to fire backwards when exiting aiming
  • Fixed a bug that blocked certain positions in houses and guests houses from placing items on them, especially after upgrading the building
  • Fixed a bug that caused item placement on certain tiles to appear on a different tile
  • Fixed a bug that occasionally prevented the player from entering a certain shop located on a boat
  • Fixed a bug that caused NPCs to speak over each other dialogue bubbles
  • Made a change to prevent player’s dresses and skirts getting stuck in their waist
  • Fixed a bug that caused a weapon to drop with 1 durability remaining
  • Fixed a bug that caused furniture to “bounce” the first time when entering a house or guest house
  • Fixed a bug that caused the price in the catalogue to be shown incorrectly by 1 dink
  • Projectiles fired by players no longer do damage to other players and farm animals

Hot Fix 1.0.2 - 30th April 2025[]

Bug Fixes
  • Fixed a bug that would stop the game saving when loading an older save file.
  • Fixed an issue that caused the terrarium to never exceed one cocoon when filled with low value bugs.
  • Fixed an issue that occurred in Irwin’s shop when buying a Chook would cause the animal feeder to sell instead.
  • Fixed a bug that caused the player to remain wet forever after walking through an animal shower.
  • Fixed a bug that changed the new villager Mason’s hair colour when they were wearing a hat.
  • Fixed a bug that caused items to float when placed on top of the Wide Bookshelf.
  • Fixed a bug that caused birds to appear “stuck” under water.
  • Fixed a bug that let players put honey in the cocoon nest in the Bug Terrarium.
  • Fixed a bug that caused the glider in the museum to show the incorrect price.
Changes
  • Farm Animal sickness will now always last 2 days. If the animal has been sick for more than two days and the animal is not dirty on a new day, the sickness will be cured.
  • Bin Chooks(New birds) now drop a random relic on death

Hot Fix 1.0.1 - 24th April 2025[]

Bug Fixes
  • Fixed a bug that made cocoons disappear when it was added to the inventory
  • Fixed a bug that did not give default permissions for Farm animals when a new player connects.
  • Host players will need to give these permissions to anyone that has played before this fix by clicking the cog next to the player’s name on the options tab of the journal.
  • Fixed an issue that caused adult Vombats to freeze in place, and cause them to appear in different locations in multiplayer
  • Fixed an issue that caused White Boomers to appear in Capture Requests on the Bulletin Board
  • Fixed a bug that allowed Deeds to be deleted in creative mode
  • Fixed a bug that occasionally caused birds to disappear mid flight when being chased
  • Fixed a bug that prevented the Pontoon item recipe from being in the recipe unlocks pool
  • Fixed a bug that caused farm animal to appear dirty even after cleaning them
  • Fixed a bug that prevented Villagers from following the player into the mine elevator after a Town Bell has been built on the island
Changes
  • When fed honey, Bug Terrariums will produce at least one silk a day, regardless of the type of bugs inside. Butterflies, Moths and Spiders still have a higher chance of creating cocoons
  • Changed 2 alternate recipes for the Bug Terrarium to be consistent with the main one.
  • (The alternate recipes required 3 Bee Houses, but now only require 1)
  • The Animal Shower will now turn on if an animal walks through it, regardless if they are dirty or not.
  • The Animal Shower will turn on if a player walks through it.
  • Improved the reliability of Scarecrows scaring birds away
  • Rayne now sells Scarecrows, both in the visitor tent and her store
  • Villagers will get scared and not want to leave the elevator when it stops in the Hot Hot Hot


Patch Notes for 1.0 Launch (published 18th April) - 23rd April 2025[]

Official Launch Update Patch Notes Preview
G'day, everyone!

Here are the patch notes for the long-awaited official launch update! Packed with new things to play with, this update makes the world of Dinkum more vibrant and enriching. It's the perfect time to invite your mates over to your island and enjoy all the new fun together! You can even take them on a scenic ride in your two-seater plane to show off your beautiful island from above.

Along with all this new content, the update brings tons of improvements for a smoother and more stable gameplay experience. Multiplayer permissions have been refined to easily manage what your visitors can and can't do. Several quality-of-life upgrades have also been added to make your time in Dinkum even more pleasant.

Oh! To celebrate the official launch, James, our dear creator of Dinkum, has sent us a special message. Let's all give him a warm round of applause and take a look!

Message from the solo developer, James Bendon.

G’day everyone!

It’s been nearly 3 years since I released Dinkum into early access, and nearly 8 years since I started work on developing Dinkum. 

In that time Dinkum has gone from a little project on my computer, to being played by thousands of people. Players who’ve truly made the game their own.

It’s been my finest pleasure to watch people play Dinkum, to see all the creations players have made on their island and to hear the stories and memories people have made inside that little game that used to live only on my computer.

So, for that I say thank you so much for playing Dinkum.

In the 3 years of early access I’ve been adding to Dinkum, offering updates with new items, features and adventures to experience. These updates have been shaped by the excitement and passion I have received from Dinkum players, as well as the hundreds of suggestions left by the Dinkum community.

So for that I wanted to say thank you to the community that helped Dinkum make it to 1.0.

After all the updates and new content added over the years, I believe Dinkum now feels complete. So that is why I’ve decided to leave early access and officially launch Dinkum.

This doesn’t mean the end of Dinkum, and it certainly doesn’t mean the end of updates. All this means is: Dinkum is no longer in early access.

I hope you enjoy all the new features I’ve added in this update, a lot of these features are highly requested features. Some of them were hard to implement, but I believe they were worth the effort.

Thanks for taking your time to read this message.

And as always, thanks for playing Dinkum.

As always, there's nothing better than jumping straight in and trying them out for yourself. But if you want to study the details, check out the full patch notes below.

Update Schedule

April 23, 2025 at 02:00 (UTC) No downtime maintenance required. If you are already in the game, you can continue playing. However, to access the update content, please exit the game, install the update, and then restart the game.

New Features
Creative mode has been added.
  • In Creative mode, players can open their inventory and access the creative toolbar.
  • Players can search and add items to their inventory.
  • Players can swap to the time / weather tab to adjust the in-game clock and weather.
  • Players can spawn Animals into their world.
  • Once switched to Creative Mode, Steam achievements will be permanently disabled for that save file, so please choose carefully. (The Steam achievement system is currently in preparation. Further details will be provided at a later date.)
  • When selecting a save for single-player mode, players can press the cog icon to switch to default or Creative mode.
The Town Bell has been added.
  • The Town Bell Deed is unlocked after completing the Town Hall.
  • The Town Bell can be rung by interacting with it or hitting it with a weapon or tool
  • Once the bell has been rung, all players currently on the island can see an icon for each villager on their map (these icons last for 30 seconds).
  • Now, you don’t have to worry about Fletch getting lost and wandering off somewhere.
A Bug Terrarium has been added.
  • Terrariums will create cocoons when butterflies, moths, and spiders are placed into them.
  • Players can place the cocoons into a spinning wheel to produce silk.
  • The Bug Terrarium Recipe is unlocked when players reach level 30 in Bug Catching.
New guest house have been added.
  • The number of guest houses (extra homes) that can be built has increased from 3 to 4.
Guest houses can now be rented out.
  • Players can buy a Rental Sign from John’s Goods and place it at the door of a guest house to rent it out.
  • Interacting with the sign once it’s placed will allow players to check the current rent, and the rent is automatically calculated by scoring the house’s interior decoration.
  • If the sign is placed there, one of the four new villagers will move in the next day.
  • The rent will be left on the small counter by the door of each guest house every Wednesday morning.
  • Players can take Guest Houses on and off the market whenever they wish.
Four new villagers have been added.
  • Players can meet new villagers after they move into a rented guest house.
A new vehicle – Plane – has been added.
  • The plane can carry up to two players (A Pilot License is required to pilot the plane, but passengers can ride in the co-pilot seat without a license).
  • The plane flies faster than the helicopter but cannot hover in place.
  • The plane can land and float on water.
  • Franklyn can craft if he learns the recipe by giving him enough old discs and completing the berkonium mission (players who have met these requirements may need to offer Franklyn at least one shiny disc for him to discover the recipe).
Gold Ore and Nuggets have been added.
  • When the island is experiencing a heat wave, there is a chance to dig up this very valuable treasure.
Villagers now have Inventories.
  • Villagers have their own inventory that can be accessed through a dialogue option while hanging out with them.
  • Players can give villagers helpful tools to use while hanging out.
  • While hanging out, they will use items from their own inventory to assist the player depending on the situation.
  • When hanging out with a villager, they will rush over and revive the player if they’re nearby when the player is passed out. How reliable!
Villagers can now wear clothing.
  • Villagers may change into clothing in their inventory. So be sure to think about what they would like to wear the next time they ask for some new clothing.
Villagers now have a new type of request.
  • New dialogues have been added to decrease repetition for most villager requests.
  • They may ask players to collect specific items depending on the season.
Villagers now have random behaviors.
  • Villagers now behave more naturally – eating random items from their inventory, fishing in the river, or catching bugs.
  • When villagers have conversations with each other, they may occasionally show speech bubbles or emotes. If the player is nearby, they can read the dialogue.
  • 3 new outfits have been added.
  • 19 new furniture and decoration items have been added.
  • 2 new bridges have been added.
  • 15 new cassettes have been added.
Changes
Island permission settings have been changed in multiplayer mode.
  • In multiplayer mode, the host of the game can access Island Permissions via the Settings tab.
  • The host can set their default permissions if it’s a visitor’s first time on the island.
  • If they have already visited the island, their permissions will be set to their last saved value.
  • The host can change a current visitor’s permissions by clicking the cog icon in the visitor list.
  • Creative: Players have access to the creative toolbar. (Host must also be in creative to see this, otherwise all players will not have access)
  • Open containers: Players can open chests and interact with their content.
  • Item pick up/drop: Players can pick up or drop inventory items
  • Edit house: Players can decorate the interiors of both the host’s house and guest houses, and they can pick up tile objects. House customization kits can be used to customize the houses.
  • Terraform / pathing: Players can dig, plant grass seeds, and place and pick up pathing.
  • Edit island: Players can place down and pick up tile objects outside of houses.
  • Interactions with vehicles: Players can use vehicles.
  • Interactions with farm animals: Players can milk, shear, and sell animals.
Farm animals can now get dirty or sick.
  • Farm animals will be set to clean, dirty, or sick depending on their cleanliness.
  • Dirty animals will have brown dust clouds around them while sick animals will have green sickness particles.
    • Sick animals do not produce drops.
  • Use the Animal Brush sold at Irwin’s Barn or craft an Animal Shower at the workbench to manage your farm animals’ cleanliness.
  • Take good care of your adorable and precious farm animals!
Boom boxes can play new tracks by placing Cassette tapes in them.
  • When players are close to the boombox, the existing music in the world will fade away.
  • Cassette tapes can be found in various ways, including from NPC shops, mine chests, and the visiting trader Jimmy.
  • Its volume can be adjusted through the Music Volume setting.
Recycling Bin changes
  • Instead of gifting the player a recycling bin, John now teaches the recipe for the recycling bin.
  • More than one Recycling Bin can be placed on the island, but only one has a chance of having something in it on a new day.
  • Items are cleared from ALL the Recycling Bins every Thursday.
Host action changes
  • Visitors can now see farm animals in the book.
  • Any quests that give the players a recipe (nail and crate recipes) can now be completed by visiting players.
  • Villagers relationship quests (such as John’s Recycling Bin or Rayne’s Plant Book) can also be completed by visiting players.
  • However, quests that are town/building specific can still only be undertaken by the host player (Get John to move in, Unlock the Town Hall, etc.).
Pergola and Festoon changes
  • Other items / decorations can be placed under pergolas and festoons.
  • The obstacle detection area for pergolas and festoons has been changed to the four corner tiles.
  • Any tile under it (excluding the corners) can be decorated.
Food can now be eaten while inside any building.
Bug Fixes
  • Fixed an issue where some content appeared awkwardly or incorrectly in certain language environments.
  • Fixed an issue where item names and tooltips would appear outside the UI or overlap in certain language environments.
  • Fixed an issue where the language settings window would automatically appear in certain situations, preventing other game settings from being changed.
  • Fixed an issue where the icon color of some outfits did not match the item color when worn.
  • Fixed an issue where chat input would not appear when using certain languages.
  • Fixed an issue where riding the Mu mount did not increase progress for the 'Giddy-Up' achievement.
  • Fixed an issue where standing on the wooden double bed made the character appear to be floating.
  • Fixed an issue where the recipe box was misaligned in the to-do list after using the 'Check Ingredients Continuously' feature.
  • Fixed an issue where some dragonfly models protruded outside the insect box when placed inside.

Bug Fix 18th February 2025 - V.0.9.1[]

1. Resolved an issue where the mine entrance and airship location were not displayed on the map when players traveled to the mines or Island Reef.

  • When descending underground in the mines, the elevator location will now be correctly shown on the Mini-Map. (Applicable to Deep Mine, Undergrove, and Hot Hot Hot.) including Airport.

2. Based on reports from the community, we have identified and improved the quality of multilingual translations in the game.

  • Russian: Improved translations for Fletch's greetings, the Rumble On option, and animal-related terms in the journal.
  • Spanish: Improved the grammatical accuracy of Fletch's dialogue regarding the Visitor Site Deed.
  • French & German: Fixed an issue where certain grammatical texts were incorrectly displayed.
  • French: Fixed item names for Alpha Bat, Boogie Board, and Bar.
  • German: Fixed terms for Tele Pad.
  • Portuguese: Fixed incorrect item names.

Bug Fix 13th February 2025 - V.0.9.1[]

Implemented a fix for the issue where an incorrect item is placed when setting up a Fish Pond, as it may further affect saved files.

  • Fixed an issue where the correct item is not placed when setting up a Fish Pond.
  • Fixed an issue where a Fish Pond was not retrieved when picking up an incorrectly placed item.

Bug Fix 12th February 2025 - V.0.9.1[]

  • Resolved an issue in multiplayer where guests were unable to perform certain actions, such as using an axe.

Update 12th February 2025 - Language Support Update - V.0.9.1[]

New
  • Supported Languages:

English, Japanese, Spanish (LATAM), Russian, Simplified Chinese, Portuguese (Brazil), German, French, Turkish, Italian, Korean, Indonesian, Traditional Chinese, Thai

Update 29th October 2024 - Dinkum x Go-Go Town! - V.0.9.0[]

New
  • A new NPC can visit your island and can craft new items!
  • Added new decorations
  • Added a new “fruit” to cook, eat and plant
  • Added a new vehicle
Bug Fixes
  • Made a change to fog of war to improve performance when in the Hot Hot Hot
  • Fixed a bug that allowed players to become buildings using the Impostor Ball
  • Fixed a bug that prevented the weather being clear on special event days
  • Island Reef Critters now appear in the ocean tank when displayed in the museum
  • Fixed a bug that caused players to transform incorrectly when using Impostor Ball on a ladder
  • Fixed a bug that occasionally caused clothing to not reappear correctly after a transformation
  • Fixed a bug that limited the range of music from Boom Boxes
  • John’s anniversary event will return to occurring on the first week of every new year
  • Corner ramps can now be used on the advanced table saw
  • Dev Inventory no longer requires holding C

Update 18th October 2024 - Flaming Winter - V.0.8.9[]

New
  • Added a new level to the mines to loot and explore
  • Added several new treasures found in the new level
  • Snowfall can now appear in winter!
  • If it snows in the morning on some days in winter, your island will experience a snow day
  • There are new activities to discover during a snow day, so go exploring!
  • Added a new animal that can only be found during the winter months
  • Added two new enemies found in the new mine level - These aren’t animals, so the Peaceful Wish won't affect them.
  • Added a sit emote to sit anywhere.
  • Clover now sells Mannequins in her shop. Use them to store and show off your clothing
  • There is are two new items available to buy at the museum that help display your prized possessions
  • Added Recipes for tool racks. These can store your tools and show off the first 3 put in them.
  • Ted can craft a new weapon
  • Jimmy now sells a new very silly item to help trick your friends
  • Added a way to create cosmetic “Lava Beds” which work similarly to water beds
  • Added a new fish
  • Added 2 new bugs
  • Added 3 new Critters
  • Certain bugs now spawn on the side of trees
  • Added 3 wide gates
  • Added two new types of bridges
  • Added a way for player’s to increase their inventory
  • Corner ramps can be put in the table saw to create an inverse corner ramp
  • Added dozens of new costumes and cosmetics for your character
  • Added some new easter eggs
  • Added new furniture
Changes
  • Players can now be stunned causing their controls to be flipped
  • Increased the Har-Vac battery life by 3
  • Halved the amount of time Key-Cycler takes to process
  • The person statue can now be dressed, just like a mannequin
  • The peaceful wish no longer affects Grubs and Pincher Plants in the Undergrove
  • Catching a fish from a pond no longer counts towards your pedia total
  • Improved and changed the visuals of some cosmetic items
  • Made a change to critter bubbles appearance
  • Item signs now use “interact” button to set their image
  • Pocket Watches no longer work in the mines or on the Island Reef
  • Dev command menu now requires players to hold the C key
Bug Fixes
  • Fixed a bug that prevented writing on signs while inside a house
  • Fixed a bug that caused raffle wheel to not work while inside a house
  • Fixed a bug that caused auto stackers to place items in fish ponds, preventing them from being picked up
  • Fixed a bug that caused the chat text caret to behave incorrectly when sending longer messages
  • Fixed a bug that showed Miner’s Helmet remaining fuel incorrectly in head slot
  • Fixed a bug that would sometimes prevent vehicles from jumping
  • Fixed a bug that would cause some weather effects to show when underground
  • Fixed a bug that would sometime cause NPCs to walk into unescapable tiles on the map
  • Various other bug fixes
  • Fixed a bug that would not store the stacked amount of clothing on a player when they saved and returned to the game. Including the miner’s helmet remaining fuel.
  • Fixed a bug that caused carriables inside houses to appear at ground level outside when terraforming
  • Fixed a bug that prevented item signs from working correctly when inside a house
  • Sign’s content inside of a house now moves correctly when a house is moved
  • Signs with writing now sync correctly when visiting players enter a house for the first time
  • Fixed a bug that would cause players to lose the flooring or wallpaper on the house walls/floor if they changed it while having a full inventory
  • Fixed a bug that caused special flooring and wallpaper to appear in Melvin’s shop
  • Other bug fixes

Update 17th July 2024 - 2nd Anniversary - V.0.8.9[]

  • Added a few new prizes to John's prize box
  • John's Anniversary event will be available all year in game for a short time
  • Franklyn can make a new power tool - The Har-Vac
  • Milburn now sells an A.D.M. Used to withdraw money from your bank account
  • Dirt printer now prints faster and can be held down to use
  • Tools now show a small warning when close to breaking
  • Other bug fixes

Update 7th June 2024 - Breezy Autumn Update Small Bug Fixes[]

  • Fixed a bug that caused players to load into an empty void
  • Charged buff now works with Miners helmet
  • Fixed farm animal names not saving when using controller keyboard
  • Improved performance for Alpha Bush Devil fireball attack

Update 23rd May 2024 - Breezy Autumn Update Hot Fix 0.8.8[]

  • Added 3 new milestones
  • Fixed a bug that would sometimes prevent guest players from entering buildings on the day they connect
  • Fixed a bug that caused carried items placed on back of vehicles to slowly “drift” into space when a guest placed them
  • Fixed a bug that caused farm animals to continue leaving droppings when the spotless wish was active
  • All animal whistles are now considered tools, and have a background colour in the inventory accordingly
  • Fixed a bug that would occasionally block guests from receiving a Kite Kit during Sky Fest
  • Improved the feeling of jumping on large vehicles, especially boats
  • Updated the leaf glider description


Update 20th May 2024 - Breezy Autumn Update Hot Fix 0.8.7[]

  • Fixed a bug that caused some players to load into the world floating and unable to land on the ground
  • Fixed a bug that prevented the inside of players houses appearing when loaded
  • Fixed a bug that caused Fletch to have event dialogue the day after an event when in the Base Tent / Town Hall
  • Fixed a bug that prevented some players learning the Bee House recipe, even after reaching level 10. Players that have experienced this will need to level up at least once more in bug catching to unlock the recipe
  • Removed consumable details from uncooked rice
  • Vombat joeys now have their own icon

Update 15th May 2024 - Breezy Autumn Update[]

New
  • Autumn is now much more colourful!
  • There is a new seasonal event - Sky Fest. This event is held at the Band Stand in Autumn and includes new and items to collect and games to play.
  • Added a new Deed - The “Wish Fountain”, this deed allows players to change the rules of the game in exchange for some Dinks.
  • Added a Peaceful wish, made at Wish Fountain that prevents animals from attacking, unless they are attacked.
  • Added 3 more wishes that change other aspects of the game.
  • Different mushrooms will spawn around the island on autumn mornings but are only harvestable until noon.
  • Reworked the stamina system to encourage cooking and eating better food.
  • A new, rare weather event can happen on some nights, more common in Autumn and Winter.
  • Added a new Fish Farming licence, used to craft Fish Ponds, which can be used to breed fish and collect fish roe.
  • Guest houses can now be upgraded using a House Customization Kit.
  • A certain wandering hunter can craft 3 new weapons.
  • Sheila now sells a new item to help cook tea, soup, and jams quicker.
  • Added craftable ladders to climb up to high places.
  • Added over 25 new food items including new food recipes.
  • Added new buffs that prevent your tools from taking durability damage.
  • Added Advanced Crafting tables to Building License level 3 to allow crafting from storage boxes.
  • Added a Hand Trolley that can relocate full chests and containers.
  • Added a new crop.
  • Added 2 new fish and a new bug.
  • Added new craftable recipes.
  • Added new furniture.
  • Added new clothing.
  • Added new pathing, fencing and lighting.
  • Melvin now sells 3 new types of decorative internal walls for your house.
  • Frankly can learn a new invention to help sort your items.
  • Franklyn can learn how to craft a new vehicle.
  • Alpha parts now provide a new type of fertiliser.
  • Updated models of some older objects.
  • John now sells a variety of vegetables.
  • Increased build height from 12 to 15.
  • Added 4 new colour variations for Vombats.
  • Added some new secrets.
Improvements and Changes
  • The wandering hunter will now only visit after 3:00 pm on Saturdays, unless certain wishes are in effect.
  • Aggressive animals will no longer spawn right in front of the mine entrance.
  • Dresses now have physics and should sit nicer on the character.
  • Dresses can now be placed in the pants slot and worn like skirts.
  • Bug and Fish books now require the museum to be 50% completed.
  • Food items cooked at cooking tables are now worth the value of their ingredients.
  • Improved performance of lights and lamps.
  • Improved performance of some placeable objects.
  • Tooltips should stay on screen.
  • Corrected Defense and Hunting buff amounts.
  • Villagers and animals can now walk under pergolas. (Pergolas placed before this fix will need to be picked up and placed again).
  • Crops that sprout out to other squares are more likely to do so multiple times.
  • Crop seeds now show how many days they require as well as the season.
  • You can now place items on top of fish tanks.
  • Machine Manual now shows compatibility with windmills and solar panels.
  • Using a tape measure on an object that has an effect at range such as tanks, silos, and windmills will display its range.
  • Villagers are more likely to give better rewards if you are good friends with them.
  • Flying Vehicles can now get higher.
  • NPCs won’t ask for clothing in the first month of gameplay, and won’t ask for furniture in the first two months of gameplay.
  • Keyboard players can now walk by holding shift.
  • You can now pick up and place the old broken fences found in the first layer of the mines.
  • Mowers can now raise and lower the blade, similar to how tractor attachments work.
  • Increased the size of the gacha machine’s loot table.
  • Dropped Dinks now have their own cute lil’ bag with a Dink sign.
  • Added a prevention method for falling through the world when terraforming on a tile a player is standing on.
  • Pet Diggos now react to whistling.
  • Minor balance changes.
Bug Fixes
  • Fixed a bug that would cause NPCs to be in their shop but not working that day.
  • Fixed an issue with silo and windmill distance.
  • Fixed a bug that prevented star particles from showing on drops for guests.
  • Fixed a bug that would sometimes rotate a character incorrectly after using a ranged weapon.
  • Fixed a bug that would “lock” a tile for visitors, preventing players from watering or harvesting.
  • Fixed a bug where NPCs wouldn’t open gates, but still walk through them.
  • Fixed a problem that caused bug tipster to give tips for Autumn in winter and vice versa.
  • Fixed a bug where NPCs would sometimes request bugs not in the current time period.
  • Fixed Alpha Roo jump attack doing no damage.
  • Fixed phasing through collider on 3 size bridge.
  • Fixed a bug that would cause carried items not to disappear for guests when destroyed.
  • Fixed a bug that would cause errors when a visitor accepted a bulletin board request.
  • Fixed a problem that caused speech bubbles to appear under the ground.
  • Fixed a bug that caused the airport airship interior to be covered in blackness.
  • Hot Air Balloon can no longer be purchased without the correct vehicle licence.
  • Fixed a bug that left colliders on gate previews.
  • Fixed the Greenhouse in progress building site to be the correct size.
  • Fixed an issue with NPC relationship degrading when it shouldn’t.
  • Fixed a bug that caused NPCs to sometimes sit on an invisible chair and be stuck in their doorway.
  • Fixed a bug that prevented guests from selling items on John’s scales if the host was not close enough.
  • Fixed a potential memory leak.


Update 22nd November 2023 - Summer Sun Update Hotfix 0.8.1[]

  • Fixed a problem that prevented some games from saving and loading correctly
  • Fixed a problem that prevented save slots from appearing correctly
  • Decreased save and load time
  • Increased probability of rain for some seasons
  • Fixed the Festive Roo Plush changing to regular Roo Plush when picked up
  • Festive Roo Plush will no longer appear in shops and is no longer orderable

Update 17th November 2023 - Summer Sun Update 0.8.0[]

New additions
  • Added a new deed: Airport Deed
  • Catch an Airship to an off island reef on Sundays from the Airport
  • Compete with your friends in the Fishing Comp held in Summer and Winter
  • Added a new vehicle
  • The Player House has an additional upgrade
  • Added a new weather system that allows the weather to change throughout a day
  • A new weather event: Heatwave
  • Franklyn has a new invention to help charge power tools faster
  • Added a new Alpha Animal
  • Added a new weapon
  • Added a new fruit
  • Added a new crop
  • There is a way to make crops grow all year
  • There is a way to grow giant trees
  • Increased multiplayer limit to 6 players
  • There is now proximity chat in game, so you can chat with your mates in multiplayer
  • Proximity chat can be turned off for the server by the host in settings
  • There is now an optional PvP setting found in chat window near emotes
  • Added over 100 new items, including new craftables, furniture, clothing and other secrets
  • Updated the visuals for some objects and spaces
Changes
  • Carried items now have collisions with each other.
  • Carried items can be thrown depending on the speed of the character
  • Raised the height of the underground mine roof
  • Utes now have item storage available in the tray
  • Improved aiming controls and camera
  • Map icons are now shared between all players in a multiplayer session
  • Any number and any type of map icon can now be toggled to be highlighted by any player in a multiplayer session
  • Improved performance of the host when sharing chunks with visitors
  • Placing object preview arrow is more clear
  • Silos have a new fill method
  • Adjusted the prices of some fish
Bug Fixes
  • Flower beds no longer show doubles in multiplayer
  • Silos next to each other will no longer fill feeders twice
  • The machine manual will now show all items that can go into the food modeller
  • Fixed a bug that caused players to glitch in and out of doorways very quickly
  • Fixed a bug for objects preview in placement mode
  • Can remove map icons below player position cursor marker
  • Can highlight map icons below player position cursor marker
  • Fixed that the wind direction was limited to certain angles (is full 360 now)
  • Fixed a bug with weather not being triggered on certain days of the year when it should have
  • Fixed a memory leak that would occur when returning to menu
  • Camera can no longer rotate below ground level inside buildings
  • Fixed cases where next arrow bounce showed prematurely in conversations
  • Fixed a case where next arrow bounce didn't show at the end of a conversation line when it should have
  • Can now remove player placed map icons without having to remove highlight first
  • Player placed map icons are now saved so they carry over each time you visit the mine the same day, and they will display correctly for players joining the game

Update 21st June 2023 - Anniversary Update HotFix 0.7.6[]

  • Additional items can be placed inside the Food Modeller
  • Fixed a bug that caused health and stamina buffs to stack incorrectly
  • Fixed a bug that caused the Deep Mine doors to lock some players in the elevator
  • Fixed a bug that caused planted seaweed to grow into river reeds
  • Fixed an animation problem with item changers such as grain mill and billy cans
  • Raffle Wheel can no longer be placed inside the house
  • Halved the time it takes for Coffee to brew
  • Increased the duration of swim speed buff

Update 17th June 2023 - Anniversary Update 0.7.5[]

New
  • John’s Goods is running an event!
  • Earn Prize Tickets and exchange them for new special items and prizes
  • Franklyn can craft a new vehicle (he might need to learn it from a shiny disc)
  • The Tuckerbox sells a new machine to help display your food
  • Added some new crafting recipes to learn
  • Seaweed now drops it can be brewed or placed
Changes
  • John will pay less for relics
  • Lowered Camera Tripod price
  • Spinifex will now grow back in the tropical biome
  • Improved performance of flower beds and water beds
  • Improved performance of placeable lights
  • Improved performance of chests
  • Improved performance of changers such as furnaces, mills, campfires, etc
  • Improved performance in large farms
  • Improved performance related to terraforming
  • Added LOD to certain placeable objects.
Bug Fixes
  • Fixed a bug that caused visitors using gliders to experience lag when opening and closing them
  • Fixed a bug that caused the compactor to dig down twice when visitors used them
  • Fixed a bug that didn’t update the telepads icon position when it was moved
  • Fixed a bug that caused the mailbox to softlock when deleting mail
  • Animals and NPCs can’t walk through Lilly Pilly plants anymore
  • Fixed a bug that caused problems when auto stacking into your travel bag
  • Fixed a bug that caused some chests to desync when using quick move
  • Jetskis now only require Vehicle Licence Level 1, instead of level 2
  • Cloth can no longer be placed into the spinning wheel
  • Fixed a bug that caused character to show an incorrect animation when their vehicle was destroyed
  • Fixed a bug that shows the wrong tool when dropped
  • Tape Measure no longer requires Deep Mining Licence
  • Buying farm animals now counts towards the spend money daily task

Update 24th March 2023 - Bloomin' Spring Update 0.6.5[]

New
  • Spring has sprung with new wild flowers appearing in the season.
  • A special Town event will occur on the last day of spring.
  • A new villager can move to the island.
  • A new building can be built.
  • Travel deeper into the Deep Mines.
  • New enemies can be encountered in the deeper mines.
  • There is a new Signwriting Licence.
  • Added several new sign related craftable recipes.
  • There is a new Brewing licence to unlock new recipes.
  • There is a new Water Scaping licence to unlock.
  • Water Beds can be crafted to create decorative waterfalls around your island.
  • A new visitor will visit the island in Autumn and Spring to hold a competition.
  • Each season now has its own sunset time.
  • The bulletin board now contains a calendar.
  • Villagers will now visit other buildings on their days off.
  • Each villager now has a birthday.
  • Pleep are now bought as babies.
  • Saddled Mus are alive now!
  • There is a new whistle that can call saddled Mus to you from anywhere.
  • Added a Tripod Camera used for taking selfies.
  • There is a new vehicle to discover.
  • Added several new plants.
  • Added several new milestones.
  • Added an auto stack button for storage containers.
  • Added a collect and delete all button to the mailbox.
  • Added “save” button to letters you want to protect from the collect all button.
  • Motorbikes now have boost for cool and extreme jumps.
  • A shady visitor has some new items for sale.
  • Each villager now has their own shop music.
  • All furniture and clothing has a icon now.
Changes
  • The Cheese maker and Spinning wheel are now unlocked through the animal processing licence.
  • You can now donate multiple items to the museum all at once.
  • You can now buy up to 999 seeds at once.
  • Magpies no longer eat crops.
  • Villagers with high friendship will slowly lose some friendship if they aren’t talked to for a while.
  • Changed the texture of fertilised soil.
  • Mail in the mailbox is now sorted newest to oldest.
  • Lowered the value of flour and sugar a bit.
  • Decreased the likelihood of villagers rewarding players with clothing and increased likelihood of rewarding with Dinks.
  • John’s Goods rotates his eatable stock.
  • Queen bees are more likely to spawn from hives.
  • Cooked meats now have additional buffs.
  • Hammer weapons swing a bit faster.
  • Bush Devils are now immune to fire.
  • Players will move to the position they were standing before they sat down instead of always moving forward.
  • Hovering over buff icon will show it’s name.
  • Dinking Rich milestone now only grants 1000 Permit Points per level instead of 3000.
  • Increased the sell value of fossils.
  • Fullness effect was increased after late.
  • NPCs offer new items when offering to sell things.
  • Fish are more common on rainy days.
  • Bugs are more common in spring.
  • Some brew recipes have changed.
Bug Fixed
  • Fixed a bug that would not let visitors cast their fishing line properly in multiplayer.
  • Dinks earnt from selling discs now count towards Dink related milestones.
  • Players can no longer accidentally pick things up in the overworld when inside a building.
  • Fixed a bug that would cause power tools to charge twice when placed on charge overnight and saving and reloading.
  • Fixed a bug that would cause problems if the player passed out while riding a vehicle.
  • Fixed a desync problem with furniture placed on top of other furniture.
  • Fixed a bug that caused the Torch to stun animals during the day.
  • Fixed a bug that could very rarely teleport players while sleeping.
  • Fixed a bug that made the fish pulling speed frame rate dependent.
  • Fixed a bug that could cause the player to fall through the ground when using a wheelbarrow.
  • Wheelbarrow can jump again.
  • Fixed a bug that would make objects on certain tiles always drop the same drops.
  • Fixed a bug that caused Watermelons and Pumpkins to give harvesting XP.
  • Fixed a bug that caused the sounds from bugs to not use volume settings.
  • Fixed a bug that destroyed bushes and ferns when planting grass seeds under them.
  • Fixed a bug that caused gates to rotate incorrectly when being placed on their own.
  • Fixed a bug that would let animals walk through fences.
  • Fixed a bug that would softlock players who have been revived in water.
  • Lots of other smaller fixes.

Update 18th December 2022 - Festive Hot Fix 2[]

A patch to fix an issue with key bindings.

Update 11th December 2022 - Festive Hot Fix 1[]

This is a small update to fix a bug that was filling some player's log files and preventing steam cloud from uploading their saves.

If you have experienced any troubles with Steam cloud. please launch the game from the last device you played it on and select "use local files". Doing this twice will clear the large log files in your save directory and allow the save to upload to the cloud.

I hope everyone is enjoying the festive update and sorry for any inconvenience!

Update 8th December 2022 - Festive Update 0.5.2[]

New
  • Added a new visitor who will hang out on the beach on sunny days during December
  • Check your bulletin board often during December to hunt down strange new things that fall from the sky
  • Added a new fruit to find
  • Added new festive furniture, clothing and tools
  • Added a festive creature that appears only during December
  • Added experimental refresh rate button for people with high refresh rate monitors
Changes
  • There is now a visual notification for special visitors that make a sound when they appear
  • Item catalogues are now sorted alphabetically
  • Fixed a certain visitor’s boat’s collider so vehicles don’t pass through it
  • Changed the way farm animals look for food
  • Changed the way farm animals look for available housing
  • Increased the size of the Vombat interact hit box
  • Lowered motorbike turning sensitivity a bit
  • Doubled the bank’s interest
  • Bridges can no longer be placed over objects the player has placed
Bug Fixes
  • Fixed a bug that would cause wild animals in a pen to disappear after a few in game days.
  • Fixed a bug where Alpha animals would despawn before the quest time ran out
  • Fixed a bug where the item selected on the toolbelt would not always be the item inserted into chargers
  • Fixed a bug that caused drops from kegs, furnaces etc to disappear after saving and reloading
  • Fixed a bug where the mine elevator would sometimes not detect players inside, trapping them at the bottom of the mines
  • Fixed a bug where beds inside guests houses would sometimes lock after sleeping
  • Fixed a bug where visitor’s bank accounts would not accrue interest
  • Fixed a bug that prevented some save files from loading
  • Fixed a bug where multiple screen resolutions would appear in the options menu
  • Fixed a bunch of furniture collision and sleeping positions problems
  • Fixed a bug that showed “too full” when visitors in the world would eat
  • Fixed a bug that caused sharks to disappear when swapping from rod midway though catching them
  • Fixed a bug where furniture would disappear and reappear quickly inside the player’s house after waking up
  • Fixed a bug where the recycling bin could be destroyed with items still inside it
  • Fixed an issue where food health buffs were sometimes doubled for host players.
  • Fixed a bug that caused the tractor to consume more fertiliser than it placed
  • Fixed a bug that made farm animals harvestable again after renaming them
  • Fixed a bug that would sometimes lock the camera preventing players from taking photos
  • Fixed a bug that caused character profile pics to always have blue eyes
  • Fixed a bug that caused characters piloting vehicles to not sit in their seat properly on visitors screens
  • Flowers no longer have the “bury” tag on them
  • Tiki Torches no longer float above the ground
  • The pause button is now available after receiving the journal when starting a new game

Update 11th October 2022 - Hot Fix 0.5.1[]

I've been doing bug fixes since the update launched. I'm still tracking down some more, but I wanted to get this hotfix out, mainly to get people's farm animals to behave again.

  • Fixed a bug that was preventing farm animals from eating and finding shelter
  • Fixed a bug that made sharks ignore iron fishing rods
  • Fixed a bug where fish would not pull on the line for visitors far away from the host
  • Fixed a bug that would teleport players into buildings while holding a boombox
  • Fixed a bug that would sometimes softlock the game when unpinning recipe ingredients.
  • Fixed a bug that sometimes locks the hat slot when a task/recipe is pinned
  • Fixed a bug where items on top of other items could not be picked up
  • Fixed a bug that would cause some vehicles to fall below the map after visiting the mines
  • Fixed a bug that could cause the game to hang on the loading screen
  • Fixed a bug that would make some vehicles silent after visiting the mines
  • Adjusted Quarry spawn table to make treasure barrels/bins a bit more common
  • Corrected some of the new item’s recipes to use their respective wood
  • Fixed some collider problems with the guest house and mine entrance
  • Melvin's shop sign now shows the correct details

Update 7th October 2022 - House Warming Update 0.5.0[]

Today is the day that you can enjoy brand-new Dinkum content as the House Warming update is here! While the update is downloading, let me tell you a little bit more about it. New Stuff

  • Added a new Wild Animal
  • Added 3 Buildable “Guest” houses
  • A deed for a new permanent business can be offered by an NPC
  • Added a valuable new mystery crop
  • Something starts happening in the mines after 12:00am
  • Customising houses now requires a House Customisation Kit sold at John’s Goods.
  • The wandering hunter can now craft a new tool to help deal with those annoying bats.
  • The wandering hunter will now craft new weapons.
  • Alpha Animals will now sometimes drop unique items
  • Franklyn can now learn to craft a new contraption to assist with dirt management
  • Added new crafting levels of Scythes to Farming Licence
  • Two scarecrow recipes are now included with Farming Licence level 1
  • Added Gumwood and Hardwood variants of steps and lamps
  • Added new recipes for craftable decorative items
  • Added recipes for new pathing options
  • Added a new bug and a new fish
  • Added a way to “farm” grass seeds.
  • A new mysterious statue can be found in the mines
  • A new flower can rarely be found in the desert, only on or after rainy days.
  • You can now use paints to colour crates and chests
  • Added new fashion accessories
  • Dog Kennels can be purchased from Irwin’s shop
  • Special breeds of Diggos will very rarely spawn in the wild
  • Fish can now be cooked and eaten
  • Added custom key bindings

Changes

  • Players can now buy farm animals while visiting another island if they hold the correct licence
  • You can now rename farm animals and pets
  • Some of the Dinks from your pockets slots will be taken if you pass out
  • Animal Traps made with Iron can capture stronger animals easier
  • Changed the visitors spawn table to make Rayne and Irwin more likely to visit if you have their licences.
  • Pet Doggos now have more health and will drop their collar if they die
  • Flying birds drop more feathers
  • Quartz now spawns in the mines
  • Adjusted the keg and quarry recipe ingredients
  • Quarrie’s loot table has been rebalance and now contains quartz
  • Wildflowers and mushrooms now require an axe or scythe to collect.
  • Mushrooms can now be buried and replanted
  • Plants that are in pots or flower beds are harder to accidentally pick up
  • Lowered Candle Hat light range and changed its appearance
  • Increased Miners Helmet power time and light range
  • Underwater Clams can now be destroyed
  • Increased water visibility in the dark
  • Torches can be charged on a charging station
  • You can no longer run while using some power tools
  • The museum books can be now check what animal is in a tank
  • Adjusted Animal Den appearance and crafting recipe
  • Increased the size of carriable items hit box

Bug Fixes

  • Picking up a Silo will also drop the food inside it
  • Certain special and rare items can no longer be ordered from Clover or Melvin
  • Items buried by the player are now saved at the end of the day
  • Fixed a bug that would make furnaces sometimes not accept items
  • Stopped certain items appearing in recycling bin when they shouldn’t
  • Fixed a bug where animals attacking a player would ignore other players
  • Fixed a bug where the books from the museum would sometimes ignore some animals
  • Fixed a bug that prevented Kangaroos from eating crops
  • Fixed a bug that could cause players to “swim” into the sky
  • Removed some “invisible” floating objects found on some players maps and sometimes when moving buildings
  • Fixed a bug that caused Alphas in a pen to duplicate
  • Fixed a bug where furnaces would sometimes take too many ingredients from visitors
  • Fixed a bug that caused animals to duplicate when releasing them from a trap while they are escaping
  • Fixed a bug where some villagers would ask for a specific food and refuse it on delivery

Update 5th August 2022 - Hot Fix 8 Version 0.4.6[]

The new build is out of the experimental branch! Now includes a pause button for single player as well as some bug fixes and other tweaks.

  • Added a pause button in the options tab in the journal (single player only)
  • Fixed another bug that was preventing some players from continuing to the next day.
  • Fixed a bug where moving the players house would remove the items on top of other furniture.
  • Fixed a bug where moving the players house would create duplicate items.
  • Players can no longer ask to upgrade their house while it’s being moved, or ask to move their house while it’s being upgraded.
  • Fixed a bug where visiting players would sometimes remain tired after sleeping.
  • Fixed a bug that prevented visitors from receiving health buffs.
  • Fixed a bug where animal traps would behave incorrectly when too far away from the host.
  • Fixed a bug where players would be locked in the air if they pressed jump in the island flyover.
  • Fixed a bug that would lock inventory slot interactions if they clicked on their wallet while donating/selling.
  • Fixed a bug involving shells and compost bins.
  • Vehicles that have fallen underwater will try to move to the surface after saving and reloading
  • Fixed a texture problem in the mines at night.
  • Blocked objects you carry from being dropped into “the void”, especially inside buildings and mine walls.
  • Buffed farming XP a bit.
  • Commerce licence now gives the correct bonus for its level.
  • Fish and Bugs can no longer be right clicked to place them in chests.
  • Jellybrew now gives a fishing buff.
  • Wattlebrew no longer gives a fishing buff.
  • Deeds can no longer be placed in chests.
  • Increased stability for players who have experienced crashes.
  • Straightened the Museum.

Update 27th July 2022 - Hot Fix 7 Version 0.4.5[]

Hot Fix # 7 - Same version number but if you have a credits button in the menu you're up to date.

  • Added an option to make the mini map always face north
  • Fixed a bug where the lawnmower didn’t work for visitors
  • Fixed a bug where placing containers underground would instantly fill them with axes
  • Fixed another bug where some players could not progress to the next day.
  • Added Credits

Update 24th July 2022 - Hot fix 6 Version 0.4.5[]

This is mainly a quick weekend patch with a fix for people who have been stuck on a single day unable to progress. There are some other little fixes as well.

  • Fixed a bug where some people would get locked in the save screen due to a bug in sending mail.
  • Fixed an issue with the shady visitor not giving items after purchasing them.
  • Fixed an issue where the lobby setting could be changed by accident after clicking the host game button in multiplayer.
  • Franklyn and villagers will no longer offer recipes for certain items that can’t be crafted (Including golden statues, animal food, animal feeders, old sign and whistles)
  • Motorbikes now have a map marker.

Update 20th July 2022 - Hot Fix 5[]

This is a small patch with a extra save level to prevent corrupted saves.

  • When players faint in the mines, they will be sent to the Mine Elevator and not start a new day
  • Fixed the fog of war stopping when reaching the edge of the mines.

Update 19th July 2022 - Hot Fix 4[]

This patch is mostly just some quick fixes to hold people over for a bigger patch. I'm still working on a lot of other bugs people are reporting.

  • Visiting players can now place bugs, fish or clothing.
  • Fixed a bug that could softlock the player when repairing tele-towers.
  • Fixed a bug that would sometimes stop saves after selling things on John’s scales.
  • Fixed a bug that softlocked players when buying things from a shady visitor.
  • Traps containing certain animals shouldn’t float in the sky anymore.
  • Added another failsafe for people who have characters locked in the sky after loading (wait a while to come to the ground)
  • Bridges can no longer be placed in/under the water
  • Bridges that have been placed under water can be picked up.
  • Mining helmets can no longer be placed
  • Things like Furnaces and BBQs that have been stuck cooking/working for ages can now be picked up by the host.
  • John won't buy Dinks from you anymore.
  • Added a biome indicator at the bottom of the screen when the map is open.
  • Added a toggle to disable controller detection for people with different control setups.

Update 17th July 2022[]

  • Fixed a bug that would freeze the game every 3 days if all NPCs have moved in.
  • Fixed another bug that prevented save files from appearing if one save file was corrupted.
  • Fixed Tele-pad item requirements not letting people insert the last two green boards.(Replaced them with wires)
  • Fixed Mine Deed not appearing for some players after unlocking the Deep Mining Licence.
  • Bulletin Boards are now craftable if you have ever held the Deed for one. This is for people who have picked it up in another world or if you want more than one.
  • Franklyn has been caught scamming some players. For now he will always send a letter the next day with the item you’ve ordered.
  • Coconuts don’t grow up to be invisible tress anymore. The sneaky ones that are already invisible will appear after you sleep.
  • Garden Lights don’t float anymore
  • Gacha Machines only pay out one item. No more big lotto wins, sorry.
  • Increased the value of Wattle Brew and Bottled Brush
  • Wattle and Bottle Brush plants take a bit longer to flower again.

Update 16th July 2022[]

  • Fixed a bug where after upgrading your house, duplicate items would stay behind
  • Fixed a bug where if one save file was corrupted it would prevent all save files from appearing in the load game screen.
  • Added a failsafe for people who load their game with their character in empty space and can’t move. (Your character will fix themselves after a short wait)
  • Fixed investigation missions not being completed once the object has been found and destroyed. (If you have already destroyed it, the mission will exit your journal once it expires)
  • Fixed investigation mission spawning in water.
  • Fixed grass seeds not being peaceable in the mill.
  • Increased hitbox size on item pickups
  • Stopped those pesky axes getting into peoples tables saws and furnaces
  • Lowered the volume of the metal drums/barrels
  • Lowered the volume of some character voices

Update 15th July 2022[]

  • Fixed an issue when swapping/breaking your fishing rod would sometimes lock the game.
  • Fixed Alpha Croco being invisible to client in multiplayer.
  • Fixed the walls in the Airship to prevent falling out of the world.
  • Fixed some texture bugs in the deep mines and on the quarries.
  • Fixed daily tasks asking you to sell items on Sunday when John is closed.
  • Added a wide screen UI option for ultrawide monitors.
  • Other minor adjustments.