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Farming Crops

Crops are vegetables and fruits that can be grown and harvested after obtaining a Farming Licence.

Obtaining[]

Harvested from farming crop seeds which are purchased from Rayne's Greenhouse. Her shop will rotate which crops are available and will only display crops for the season the player is currently in with the exception of year-round crops.

  • Crops that grow all year are worth less than seasonal crops.
  • Wild Animals will eat your crops if they aren't fenced off.

Note: The game counts the day the seed is planted or the crop is harvested, if it keeps producing, as the first day of the cycle. So when a seed says 6 days to grow, it'll grow 5 days after it's planted. Crops will only count growth days if the crop is watered - by rain, sprinkler or watering can.

  • Example: if Kale is planted on Day 1 of Winter, it will be ready to harvest on Day 6. Then if a new seed is planted on Day 6, it will be ready to harvest on Day 11, which will be 5 days after it's planted.

Breezy Autumn Crops that sprout out to other squares are more likely to do so multiple times. Crop seeds now show how many days they require as well as the season.

Crops[]

Name Seed Price Season Days After Planting w/Fertilizer Minimum Yield Effects Base Selling Price Profit per Day

Total Sell Price - Seed Price / days to grow

Inv Beetroot Beetroot Inv Dinks 570 Summer 7 days 5 1

Health +5

Stamina +5

Inv Dinks 1,425
Inv Cabbage Cabbage Inv Dinks 700 Autumn 7 days 5 1

Health +10

Stamina +10

Inv Dinks 1,750 Inv Dinks 150
Inv Carrot Carrot Inv Dinks 570 Winter 6 days 4 3

Health +5

Stamina +5

Inv Dinks 475 Inv Dinks 142.5
Inv Coffee Bean Coffee Bean Inv Dinks 13,600 Spring 16 days

(10 for regrow)

11

(7 for regrow)

3
Inv Dinks 295 Inv Dinks −794.69
Inv Corn Corn Inv Dinks 1,100 Autumn & Winter 10 days

(5 for regrow)

7 2

Health +8

Stamina +4

Inv Dinks 358 Inv Dinks −38.4

Inv Dinks 143.2 (regrow)

Inv Green Bean Green Bean Inv Dinks 1,360 Summer & Spring 10 days

(5 for regrow)

7 3

Health +2

Stamina +4

Inv Dinks 295 Inv Dinks −47.5

Inv Dinks 177 (regrow)

Inv Kale Kale Inv Dinks 760 Winter 5 days 3 1

Health +10

Stamina +10

Inv Dinks 1,520 Inv Dinks 152
Inv Mighty Spread Mighty Spread Source: Deep Mine Summer 15 days 11 1

Health Max +50

Stamina Max +50

Health Regen 60s

Stamina Max +50

Attack Buff 20min

Defence Buff 20min

Inv Dinks 120,000 Inv Dinks 8,000
Inv Onion Onion Inv Dinks 540 Summer & Spring 6 days 4 3

Health +2

Stamina +8

Inv Dinks 450 Inv Dinks 135
Inv Rice Rice Inv Dinks 120 All Year 9 days 6
Inv Dinks 144
Inv Potato Potato Inv Dinks 640 Spring 9 days 6 3

Health +10

Stamina +5

Inv Dinks 640 Inv Dinks 142.22
Inv Pumpkin Pumpkin Inv Dinks 780 Autumn 11 days

(7 for regrow)
1-3 can sprout randomly between large harvests

9 1 - 4

(See vine section below))

Stamina Max +10

Inv Dinks 3,120 Inv Dinks 212.72

Inv Dinks 445.71
(per pumpkin)

Inv Sugar Cane Sugar Cane Inv Dinks 400 All Year 11 days 7 1

Stamina Max +3

Inv Dinks 560 Inv Dinks 14.54
Inv Tomato Tomato Inv Dinks 1,620 Summer & Autumn 10 days

(5 for regrow)

7 3

Health +5

Stamina +2

Inv Dinks 351 Inv Dinks −56.7

Inv Dinks 210.6 (regrow)

Inv Watermelon Watermelon Inv Dinks 385 Summer 10 days

(6 for regrow)
1-3 can sprout randomly between large harvests

8 1 - 4

(See vine section below)

Health Max +10

Inv Dinks 3,080 Inv Dinks 269.5

Inv Dinks 513.3
(per melon)

Inv Wheat Wheat Inv Dinks 360 All Year 8 days 5 2

Health +1

Stamina +1

Inv Dinks 216 Inv Dinks 9

Vine Info[]

Watermelons and pumpkins can create vines which grow their fruit on one of 4 adjacent tiles and do not produce on the tile they are planted on. If there is no space for the vines to grow then they won't produce any fruit. As long as there is an adjacent empty tile they will always produce at least one. Each day there is a chance for the crop to spawn a vine on an adjacent tile. The formula for a vine to spawn is "1/(x*10)" where "x" is the number of current vines from 1 to 3, this is checked after the first vine has grown.

  • 0 vines = 100% chance for one
  • 1 vine = 10% chance for a second
  • 2 vines = 5% chance for a third
  • 3 vines = 3% chance for a fourth

If the crop is fertilized this check will happen twice per night. While the seed tiles will die on the 2nd like all other seasonal crops, growing fruit will not die and can still be picked up or removed by the player.

Growth Calendars[]

These will show harvest days and regrowth based if a crop is planted on the first of a season. Some crops will have two season available to them and will continue to grow into the next one if planted in the first season.

Base Growth Rate:

Sugar Cane Base

Fertilizer Growth Rate:

Sugar Cane Fertilizer

Base Growth Rate:

Frameless

Fertilizer Growth Rate:

Frameless

Spring Only[]

Base Growth Rate:

Frameless

Fertilizer Growth Rate:

Frameless

Spring Only[]

Base Growth Rate:

Frameless

Fertilizer Growth Rate:

Frameless

Spring & Summer[]

Base Growth Rate:

Frameless Frameless

Fertilizer Growth Rate:

Frameless Frameless

Spring & Summer[]

Base Growth Rate:

Frameless Frameless

Fertilizer Growth Rate:

Frameless Frameless

Summer Only[]

This is only for the first offshoot for the main harvest and does not account for any extra ones as they are random.
Base Growth Rate:
1 more can be harvested on the 1st of the next season.
Watermelon Base

Fertilizer Growth Rate:

Watermelon Fertilizer

Summer Only[]

Base Growth Rate:
1 more can be harvested on the 1st of the next season.
Mighty Base

Fertilizer Growth Rate:

Mighty Fertilizer

Summer & Autumn[]

Base Growth Rate:

Tomato Base Season 1 Tomato Base Season 2

Fertilizer Growth Rate:

Tomato Fertilizer Season 1 Tomato Fertilizer Season 2

Autumn Only[]

Base Growth Rate:
1 more can be harvested on the 1st of the next season.
Cabbage Base

Fertilizer Growth Rate:

Cabbage Fertilizer

Autumn Only[]

This is only for the first offshoot for the main harvest and does not account for any extra ones as they are random.
Base Growth Rate:

Pumpkin Base

Fertilizer Growth Rate:

Pumpkin Fertilizer

Autumn & Winter[]

Base Growth Rate:

Corn Base Season 1 Corn Base Season 2

Fertilizer Growth Rate:

Corn Fertilize Season 1r Corn Fertilizer Season 2

Winter Only[]

Base Growth Rate:

Carrot Base

Fertilizer Growth Rate:

Carrot Fertilizer

Winter Only[]

Base Growth Rate:

Kale Base

Fertilizer Growth Rate:

Kale Fertilizer

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