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Items and features introduced in the Breezy Autumn Update,

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V0.8.6
13042024 New Stuff
  • Autumn is now much more colourful!
  • Different mushrooms will spawn around the island on autumn mornings but are only harvestable until noon.
  • Reworked the stamina system to encourage cooking and eating better food.
  • A new, rare weather event can happen on some nights, more common in Autumn and Winter.
  • Added a new Fish Farming licence, used to make fish ponds used to breed fish.
  • Guest houses can now be upgraded using a House Customization Kit.
  • A certain wandering hunter can craft 3 new weapons.
  • Sheila now sells a new item to help cook tea, soup, and jams quicker.
  • Added craftable ladders to climb up to high places.
  • Added over 25 new food items including new food recipes.
  • Added new buffs that prevent your tools from taking durability damage.
  • Added perks to Building License level 3 to help with crafting.
  • Added a Hand Trolley that can relocate full chests and containers.
  • Added a new crop
  • Added 2 new fish and a new bug
  • Added new craftable recipes.
  • Added new furniture
  • Added new clothing
  • Melvin will sell new decorative internal walls
  • Franklyn knows how to craft a new vehicle.
  • Alpha parts provide a new type of fertiliser.
  • Updated models of some older objects.
  • John now sells a variety of vegetables.
  • Added some new secrets
Improvements and Changes
  • A certain wandering hunter will now only visit after 3:00 pm on Saturdays.
  • Aggressive animals will no longer spawn right in front of the mine entrance.
  • Dresses now have physics and should sit nicer on the character.
  • Dresses can now be placed in the pants slot and worn like skirts.
  • Bug and Fish books now require the museum to be 50% completed.
  • Food items cooked at cooking tables are now worth the value of their ingredients.
  • Improved performance of lights and lamps.
  • Improved performance of some placeable objects.
  • Tooltips should stay on screen.
  • Corrected Defense and Hunting buff amounts.
  • Villagers and animals can now walk under pergolas. (Pergolas placed before this fix will need to be picked up and placed again.)
  • Crops that sprout out to other squares are more likely to do so multiple times.
  • Crop seeds now show how many days they require as well as the season.
  • You can now place items on top of fish tanks.
  • Machine Manual now shows compatibility with windmills and solar panels.
  • Using a tape measure on an object that has an effect at range such as tanks, silos, and windmills will display its range.
  • Villagers are more likely to give better rewards if you are good friends with them.
  • NPCs won’t ask for clothing in the first month of gameplay, and won’t ask for furniture in the first two months of gameplay
  • Minor balance changes
Bug Fixes
  • Fixed a bug that would cause NPCs to be in their shop but not working that day.
  • Fixed an issue with silo and windmill distance.
  • Fixed a bug that prevented star particles from showing on drops for guests.
  • Fixed a bug that would sometimes rotate a character incorrectly after using a ranged weapon.
  • Fixed a bug that would “lock” a tile for visitors, preventing players from watering or harvesting.
  • Fixed a bug where NPCs wouldn’t open gates, but still walk through them.
  • Fixed a bug where NPCs would sometimes request bugs not in the current time period.
  • Fixed Alpha Roo jump attack doing no damage.
  • Fixed phasing through collider on 3 size bridge.
  • Fixed a bug that would cause carried items not to disappear for guests when destroyed.
  • Fixed a bug that would cause errors when a visitor accepted a bulletin board request.
  • Fixed a problem that caused speech bubbles to appear under the ground.
  • Fixed a bug that caused the airport airship interior to be covered in blackness.
  • Hot Air Balloon can no longer be purchased without the correct vehicle licence.
  • Fixed a potential memory leak.
13042024 New build patch notes
  • Fixed Pine Grass visually looking like spring in winter
  • Fixed NPCs asking for furniture and clothing in the first two months
  • Fixed invisible dresses appearing on mannequin legs in Clover's shops
  • Alpha parts now correctly give new fertiliser when inserted into a compost bin
14042024 New build patch notes
  • The Advanced Crafting Table can now be placed inside. Its range is all chests inside a building, just like the advanced cooking table
  • Quick Stack prompt now only shows in chests
  • Travel bag should no longer show Fish Pond UI after using a fish pond
  • Fixed a problem that would cause incorrect fish to be shown in a pond
  • Fixed a problem that caused bug tipster to give tips for Autumn in Winter and vice versa
  • You can now pick up and place the old broken fences found in the first layer of the mines
  • Added two new pathing recipes
15042024 New Test Build is live
  • Franklyn has a new invention to help sort your items

(This item is still experimental and probably has problems. You will need to have unlocked the Berkonium recipes. If he doesn’t have it, give him a disc)

  • Fixed a bug that caused a tile to be locked for visitors after harvesting a crop
  • Fish ponds now let you take row and food out when no fish are in the pond
  • Pet Diggos now react to whistling
15042024 New Test Build is live
  • Fixed a problem when using the new invention indoors
  • Adjusted Alpha Croc and Alpha Bush Devil attack hit boxes
16042024 New Test Build is live
  • Increased build height from 12 to 15
  • Ted won’t spawn in the middle of the ocean or in any water anymore
  • Changed the LOD on the item signs, so they show the icon from further away
  • Hopefully increased performance of lights during sunset
  • Gacha machines should play their animation correctly while working
  • Rainbows should correctly sync their location to guests
  • Made a change that will hopefully prevent Overworld animals spawning in the mines
  • Ladders can now be placed from any height
  • Flying Vehicles can now go up higher
  • Tape Measure works on Auto-Sorter
  • Fixed Scarf Drop
  • Dropped Dinks now have their own cute lil’ bag with a Dink sign
  • Chests now wiggle a bit when the autosorter moves items into them
  • Added a prevention method for falling through the world when digging (let me know if it works)
17042024 New Test Build is live
  • The Auto-Sorter will now attempt to place non stackables into a chest if there is already one of the same type in the chest as well as a free slot for it to go in
  • There are now rare “Sparkling” bugs and fish that give a random reward when caught (including two rewards only available this way)
  • Increased Flying Vehicles Height
  • Added new furniture
  • Added a new path
  • Added a new fence, gate, lamp and bench
18042024 New Test Build is live

Just bug fixes today 🙂

  • Fixed a bug that left colliders on some object previews
  • Fixed an issue that caused all fish to be considered sparkling for visitors
  • Corrected the tooltip for Advance Tables distance
  • Fixed the Greenhouse in progress building site to be the correct size
  • Fixed a visual bug that caused the Kettle’s contents to clip through while cooking
  • Fixed a bug that let players players select “Upgrade” again on Guest houses that were currently being upgraded using the House Customisation kit
  • Fixed an issue that cause the player to constantly drip in the mines when it was raining in the overworld
  • Fixed an issue with NPC relationship degrading when it shouldn’t
  • Fixed a bug that caused NPCs to sometimes sit on an invisible chair and be stuck in their doorway
  • Adjusted meteorite loot table
  • Fixed Purple Hang Glider's icon
  • Fixed the drop for the Wrought Iron Fence and Wrought Iron Gate
19042024 New Test Build is Live
  • Added a new Deed: The “Wish Fountain” It is available from fletch at the beginning of the game
  • Added 3 new “Wishes” that change how you play on your island
  • Sparkling Fish and Bugs no longer occur naturally in the world, but now require a wish
  • Jackaroos have a rare chance of dropping a Jackaroo Hat when hunted or trapped
  • Fixed a bug that caused Diggos and Bushdevils not to howl on server when calling for help
  • Fixed a bug that prevented moving Guest houses without loading their chunk first
  • Added new Flower Bed
  • PSA: I would avoid using the advanced crafting or advanced cooking table inside a house at the moment. There is a strange bug I am trying to track down that can cause you to lose items (You can continue to use it outdoors, or if you only have one house with chests inside it)
  • PS: I pushed another build not long after to fix a bug with the money taken from pockets after making a wish
20042024 New Test Build is Live
  • Fixed a bug that caused Advanced tables to take items from crates incorrectly
  • Wish Fountain now tells you the active wish before making wishes
  • Added some particle effects when making a wish
22042024 New Test Build is Live
  • Added 2 new wish types: Spotless and Fortuitous
  • Fixed a bug that prevented the wandering hunter from turning up while the dangerous wish was active
  • Made a change to hopefully improve performance of Advanced tables when visitors use them
  • At night time, the wish fountain will glow a colour depending on the active wish
  • Fixed a bug that caused Bottle of Clouds and Cup of sunshine to not behave correctly when changing the weather
  • Increased the rate of sparkling fish
  • Advanced crafting tables should now count take their rotation into consideration when calculating their distance
  • The host now gains control over all carriables when they are on a vehicle (This is to prevent the strange floating, but might need some tweaking)
  • Hopefully prevented those pesky night time rainbows
  • Bulletin board requests that offer to swap items for other items should now calculate the resulting amount correctly (eg: Alpha parts for Insta-Grow will always be more than 10)
  • Made a fix to hopefully prevents the “squashed” tile objects that appear for some players
  • Fixed a bug that prevented a certain guest house from showing the upgrade text when using a Customisation Kit
  • Other optimisations
25042024 New Test Build
  • Fixed a bug that prevented guests from making wishes
  • Fixed a bug that prevented guests from selling items on John’s scales if the host was not close enough
  • Fixed a bug that allowed players pick up fish ponds with hand trolley
  • Potentially fixed a bug that caused players to occasionally load into an invisible house in the green sky, requiring them to reload the game.
  • Fixed a bug that prevented thunder effects from playing in thunderstorm
26042024 New Test Build
  • Keyboard players can now walk by holding shift
  • Made a change to hopefully prevent carriable objects from appearing for visitors while going to the mines or switching levels
  • Mowers can now raise and lower the blade, similar to how tractor attachments work
  • Added a new breed of Rare Diggo
  • Added tooltips for vehicles that have a function
27042024 New Test Build
  • Fixed a bug that prevented the doors opening in when arriving in the mines or the island
29042024 New Test Build
  • Added 4 new colour variations for Vombats
  • Made a change to hopefully improve performance at dusk
  • Bottle Brush Tea and Bottle Brush Brew now give a buff that increases your health tick speed
  • Fixed incorrect button prompts for controller when using mower and tractor
29042024 New Test Build
  • Fixed a bug that prevented the new Baby Vombats growing into the new Vombat variations
30042024 New Test Build
  • Fixed a bug with the Vombat colours causing the game to infinite save screen.

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